Farcry 4

 

At this point in my career I had gained unique experience with the FC3 brand; I had shipped Farcry 3 and FC3 Blood Dragon. I naturally migrated to Farcry 4 next, where I contributed to setting the art direction, the style frames, the recruitment process, trained new employees, and collaborated with other artists, game designers, and programmers.

 

Direction

Alex Hutchinson & Patrick Méthé
@Ubisoft Montreal
2014

My Role

I had a hand in almost every section of this game but most notably the creation of the HUD and all of its features.

 
 
 
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Call of Duty: Black Ops III

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Farcry 3: Blood Dragon